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Efficient Workflow


Gander0
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I've been using Max for a couple of years for animation but am new to Architectural Vis. Have been trying to knock up a church from some dodgey original plans off the internet and have run into problems straight away.

 

Created a floor plan using splines extruded it, I then created a number of windows (over 100) attached them together, extruded, and booleaned them against part of the extruded floor plan. The result wasn't fantastic and faces were all over the place.

 

I was wondering if im going about this the wrong way. Do i need to get Autocad, build my strutures in there and skin them in Max? What are the proper procedures in architectural vis, to create any stucture basic or complex?

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hey,

if your church do not have any complex curve or something like that, i would recomend you to build your model in autocad first, and than you can take it to max, where you can work in details, like windows , glasses, and stuff ...

see you..

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Gander - I usually draw walls and windows by using nested splines and then extruding. But you can boolean as well. If you don't like the edges showing up just use autoedge. I usually work from elevations and plans. I rarely extrude walls from the floorplans - I like to get the elevations and use nested splines.

 

Run a search of this forum for "modelling in MAX, architectural modelling, bla, bla...." you should get some good topics.

 

Xavier

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