huntch3 Posted April 5, 2009 Share Posted April 5, 2009 Hi Im working with an imported 3ds file in max 09' and when i apply a toonshader and render the scene, all the polygon faces have a diagonal line crossing through it. I attahed an example of the problem...any suggestions? I know an imported 3ds file does something weird to the faces because of a conversion to meshes correct? anyways, thanks for any suggestions.... Link to comment Share on other sites More sharing options...
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