Jump to content

creating waterfalls?!


Mr Max
 Share

Recommended Posts

Hey guys,

I need your help on this situation and I know that most of you are well experienced with it!

_I'm trying to construct an interior spiral staircase with a spiral void next to it. on one side of the void walls, I need to simulate water that is falling down along the wall to the lower floor where it goes into the ground floor. I'm still a bigginer in 3d max and I don't know how to make the waterfall along the wall! any help would be great! I know how to make a standard water material in vray but how can I simulate it while running down the wall? (still image not an animation!)

 

_ My second question is :

the staris, railings, landing, hallway are all in glass(frosty,milky & clear) and I don't know what is the proper way to light it up! it's already getting burntout with default lighting and is toooooo bright! would you suggest any type of hdri's for the scene or just using vray lights to light it up! no windows around or doors!

 

Thanks for you help in advance!;)

Link to comment
Share on other sites

Holy cow, man...give a little more than an hour before you bump your thread...

 

In regards to your first question, if it is only a still, then you would be much better off just adding it in Photoshop. It would be faster and prolly look better.

Link to comment
Share on other sites

Holy cow, man...give a little more than an hour before you bump your thread...

 

In regards to your first question, if it is only a still, then you would be much better off just adding it in Photoshop. It would be faster and prolly look better.

 

thnks for the help man:)

I'm not sure if it would work in photoshop with all the reflections and glasses in the scene. I found a nice tutorial about making water falls with Parray and using a simple noise map for dropping water along the wall.

i'll try different things i guess

thanks for stopping by :D

Link to comment
Share on other sites

animated texture map in the opacity channel, or if your map is tileable you can animate the UVW placement of the map on an object to simulate your falling water.

hey brian. thanks for the advice but i'm not too proffesional yet with max and I have no clue about an snimated texture map nor animating uvw map.

if it's not so hard to do, i'd really really appreciate it if you can make such a map for me on a simple wall and show me how it looks like(hope i'm not asking for too much:o)

thanks for all the help buddy :)

Link to comment
Share on other sites

thanks a lot virgil I did found great tutorials at cgtutorials.com and they had beautiful waterfall effect, but since it's an indoor and streaming down the wall i need something more peacefull to go with the link that "Libertycityanimation" gave me cos that's the effect i'm looking for

thanks for all the help guys :)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...