camby Posted June 10, 2003 Share Posted June 10, 2003 I am using Max3.1 and for some reason when i add the brick material to a wall to quality of the texture is pretty poor. I have also had the texture follow the mesh triangle on a face. Does anyone have a suggestion on how to eliminate this? Link to comment Share on other sites More sharing options...
STRAT Posted June 11, 2003 Share Posted June 11, 2003 use SUMMED AREA filtering to the map in the material slots. if that fails, use a spot of SS Link to comment Share on other sites More sharing options...
nisus Posted June 11, 2003 Share Posted June 11, 2003 and if those don't work... make larger gaps... Link to comment Share on other sites More sharing options...
vizwhiz Posted June 11, 2003 Share Posted June 11, 2003 hi There Mike i dont have any answer(s) for your actual question but here is a Link to a List of Links for "free" Brick Material making utilities Wall Exterior: http://www.viz2000.com/html/alfa/wall-exterior.html look for the Accurate-Image Online Interactive Masonry Designers, at: (direct Links are) Acme: http://www.acmebrick.com/md/index.htm Belden: http://www.beldenbrick.com/ McNear: (my favorite) http://www.mcnear.com/ **** There may be more of These, but i know These work to make custom bricks maps Thanks Randy www.viz2000.com Link to comment Share on other sites More sharing options...
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