covono Posted April 12, 2009 Share Posted April 12, 2009 Hi guys, Thanks for helping. Is it possible to set the Vray sun in a wide angle (almost parallel to the ground) without having the red sunset light color? If so where how can I control the Sun's color? Thanks again Link to comment Share on other sites More sharing options...
Stephen Thomas Posted April 12, 2009 Share Posted April 12, 2009 Yes, if you also use the vray physical camera you can offset this using the white balance. Choose a reddish-orange colour in the white balance colour swatch to bring it back in line. Link to comment Share on other sites More sharing options...
covono Posted April 12, 2009 Author Share Posted April 12, 2009 Thanks for the advise, I will try. Do u know where I can read some more about the white balance? And does it effect the sun color or on the colors of the image? Link to comment Share on other sites More sharing options...
Stephen Thomas Posted April 12, 2009 Share Posted April 12, 2009 You can read more about the white balance here under Example 8: http://www.spot3d.com/vray/help/150SP1/examples_vrayphysicalcamera.htm The Vray sun+sky systems are physically based, ie the colour and intensity of the direct and ambient light is dependent on the sun's postition in the sky. All exposure and colour control is then supposed to be done in the camera settings, just as you would do in real life. If you want more control over the lighting then you can use a Vray sphere light or target direct light in conjuction with either an HDRI or the GI environment override rollout of the render settings. Link to comment Share on other sites More sharing options...
covono Posted April 12, 2009 Author Share Posted April 12, 2009 Thanks, its helped. I kicked the intensity of the direct light to 30, and its working perfectly well with the physical camera. Cheers Link to comment Share on other sites More sharing options...
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