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How to create tensile fabric structures


Fernando
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Wazzup?

Well, there are several ways you can do this...First, you can draw the tensile structure using splines and apply the Edit Mesh modifier. That'll give you a mesh you can modify anyway you like. Second, you can creat a plan with as many faces as you want and apply Edit Mesh again. Then, you can pull a vertex up with the Soft Selection option on.

You see, they're very similar in concept, I'm sure you'll have no problems using them.

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Rick

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I would draw a plane object and apply a Free Form Deform (FFD) modifier - usually the 4 point one. In my experience it does a nicer job of simulating the stretching of a mesh than soft selection. This is of course assuming that your tensile object has only four corners.

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