erickdt Posted April 20, 2009 Share Posted April 20, 2009 Hello All, I am currently experiencing texture dropping (bitmaps) when I network render scenes with merged objects. The textures on the merged objects get dropped in the buckets that are bing handled by the other machines. Is there any quick way to fix this problem? E Link to comment Share on other sites More sharing options...
Dave Buchhofer Posted April 20, 2009 Share Posted April 20, 2009 In my case it ended up being network permissions, I had to install the spawner as a service, and in the service set it to log in as a user. Also in my case, i need to use \\UNC paths, mapped network drives do not work for whatever reason. Link to comment Share on other sites More sharing options...
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