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Offset surfaces with a fixed distance


Boizell
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Dear All

 

Is there a way to offset connceted triangulated surfaces with a fixed distance to create consistent thickness?

The offset commands in Rhino or even the Shell command in Max produce unparallel surfaces. These commands/ modifiers calculate the average normal at every vertix and offset the input amount resulting in tilted offsets in 3D.

 

I can imagine that with complex traingulated masses it could get messy as there won't be one intersection point between connected surfaces, but is there a plugin or another 3D program that could manage this?

 

Thank you

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