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VRay: Reflection as an alpha channel


cyberoid
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Hello everyone!

 

I would like to ask a question about rendering with vray.

 

I have a scene with a reflective plane as a floor and a sphere sitting right on top of it. What I would like to do, is to render the scene and get an alpha channel with just the sphere, the shadow and the reflection.

 

The reason I am asking this is because I want to composite it in another program (After Effects or Combustion) so I can get a transparent flv to use with flash.

 

I have read some of the other posts in here and other forums too and I have seen terms like VRayMtlWrapper or Render Elements(to render VRayReflection) etc. I have tried them out, but I can only get the object and the shadow as an alpha channel. Reflection is impossible to get!!!

 

Could you please help me out?

 

Thanks a lot!!! :)

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