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Radiosity loses specular


Mokiloke
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I've been playing with Max 5 radiosity for a while and now am trying it on a large interior scene.

 

My problem is that when I render I lose all specular highlight from materials. The only way around this has been to increase the specular level to 1000, this does not seem right somehow.

 

Has anyone had this problem or know how to fix it

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