Michael J. Brown Posted May 18, 2009 Share Posted May 18, 2009 (edited) I've read Chaos Group's press release on this new product, but I'm still left wondering a thing or two. As I understand it, the "interactive renderer" provides realtime viewport refreshes representative of the final rendered image. Does it offer additional render engine controls and optimizations? Given that V-Ray 1.5 SP3 or greater is a prerequisite to installing RT, it seems that RT is just a plugin for V-Ray, and not a product upgrade per say. Am I right? Edited May 18, 2009 by renderhaus Link to comment Share on other sites More sharing options...
Claudio Branch Posted May 18, 2009 Share Posted May 18, 2009 Hmm...a plug-in for a plug-in? RT is going to make your viewports prettier... Link to comment Share on other sites More sharing options...
Michael J. Brown Posted May 18, 2009 Author Share Posted May 18, 2009 Hmm...a plug-in for a plug-in?... haha... Yeah, I was thinking the exact same thing myself. I mean, yeah, it would help with fine-tuning lighting and materials on the fly without doing tons of test renders. But at what cost to the speed of your screen refreshes? Everything comes at a cost. And real-time interactive displays are especially graphics card hungry. Guess I'll have to try the demo to get a feel for it. Link to comment Share on other sites More sharing options...
danb4026 Posted May 18, 2009 Share Posted May 18, 2009 If I read correctly, the RT doesn't rely on the graphics card, but on the cpu. Link to comment Share on other sites More sharing options...
mattclinch Posted May 18, 2009 Share Posted May 18, 2009 If I read correctly, the RT doesn't rely on the graphics card, but on the cpu. this is true. went to a chaosgroup demo last wednesday and saw this demo'd - looks very nice and is totally CPU based. network nodes can be set to specifically do the RT stuff, so you can run quick RT stuff on a low powered laptop with lots of nodes running off your network doing all the legwork. pretty slick - shame it's at cost. Link to comment Share on other sites More sharing options...
Michael J. Brown Posted May 18, 2009 Author Share Posted May 18, 2009 Good to know. Link to comment Share on other sites More sharing options...
Jason Matthews Posted May 18, 2009 Share Posted May 18, 2009 It would be nice for them to post some screen shots of what the capabilities are and/or perhaps a gallery. Link to comment Share on other sites More sharing options...
Dave Buchhofer Posted May 18, 2009 Share Posted May 18, 2009 http://www.spot3d.com/vray/images/rt_movies/vrayrt_intro_temp.mov Link to comment Share on other sites More sharing options...
danb4026 Posted May 19, 2009 Share Posted May 19, 2009 That's awesome....There's no way I am going to be able to hold off getting RT. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted May 19, 2009 Share Posted May 19, 2009 Awesome. Except that it must be kind of frustrating if you don't have like 16 processors... Link to comment Share on other sites More sharing options...
Michael J. Brown Posted May 19, 2009 Author Share Posted May 19, 2009 Awesome. Except that it must be kind of frustrating if you don't have like 16 processors... Yes, my thoughts exactly. Especially since I'm still gettin' down with just a dual proc. xeon. Link to comment Share on other sites More sharing options...
Jason Matthews Posted May 20, 2009 Share Posted May 20, 2009 (edited) Whoa thats some pretty nice slick sh*t!! I know what my next purchase will be. THanks for sharing the link, Dave!! Oh I have dual quads running here, not to mention a few dual xeons over the network. Too bad you can utilize both local processors and network. Maybe the next release??? Edited May 20, 2009 by Saturn Link to comment Share on other sites More sharing options...
Tim Nelson Posted May 20, 2009 Share Posted May 20, 2009 Too bad you can utilize both local processors and network. Maybe the next release??? You mean DR? If so, it seems to be supported already...from the product page Distributed rendering V-Ray RT supports distributed rendering across multiple machines in the local network. Link to comment Share on other sites More sharing options...
Dave Buchhofer Posted May 20, 2009 Share Posted May 20, 2009 My main problem is procedural, the same as with DR, with a number of artists, and a limited number of daytime renderfarm assets, dealing with who/when/what uses those farm assets during working hours is a bit of a pain short of building your own queue/priority framework, or easy way to see who's using what, and 'what for' short of yelling across the office! Here's to hoping that the new one fails a little more sanely since its completely standalone. And since its completely standalone, farm machines not needing a full max install would be nice? I wouldn't mind killing a weekend making a 'screensaver' type way to add/remove RT slaves if they handle a little nicer giving/taking the remote ram or fast exiting! That said, cant wait to try it out, that'll make material tweaking a lot easier! and may even move a little more of my finalizing work back into max, instead of out in photoshop care of multi-mattes~ /end ramble. Link to comment Share on other sites More sharing options...
Chad Warner Posted May 20, 2009 Share Posted May 20, 2009 The vendor we buy Vray from sent me this link of a little bit more detailed models with VrayRT. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted May 20, 2009 Share Posted May 20, 2009 Aren't these the same videos they released last year? This is old tech, I think. The new one seems much faster and responsive. Link to comment Share on other sites More sharing options...
Jason Matthews Posted May 20, 2009 Share Posted May 20, 2009 You mean DR? If so, it seems to be supported already...from the product page Distributed rendering V-Ray RT supports distributed rendering across multiple machines in the local network. Yes you are correct...and no I did not read the whole thing. oops. Link to comment Share on other sites More sharing options...
WAcky Posted May 21, 2009 Share Posted May 21, 2009 Here's one from april and it looks a bit more relevant to us. Looks great and this is probably an older, slower beta http://www.youtube.com/watch?v=kEdfkADqe4k&feature=related edit: just realised this is from '08... We are in '09 right?? Imagine how good it is now Link to comment Share on other sites More sharing options...
Jason Matthews Posted June 4, 2009 Share Posted June 4, 2009 Has anyone bought the new RT? I have seen all the videos and have to admit it looks amazing as long as you can use every computer in the office. The videos from trinity3D.com are very helpful but he is running 56 cores of processing in some of his videos. Pretty sick if you ask me. Thoughts? Link to comment Share on other sites More sharing options...
Michael J. Brown Posted June 4, 2009 Author Share Posted June 4, 2009 (edited) Has anyone bought the new RT?.... Not yet, but anyone wishing to had better hurry up. Beginning this past Monday (June 1), they've slashed the price from $599 to $299 - for an unspecified 'limited time'. I'd love to pick it up, but just don't have $300 laying around. Not to mention, if I did have $300 laying around I'd be putting it on that new iPhone annihilator, Palm Pre that's about to drop this Saturday. Go-go gadget phone! Edited June 4, 2009 by renderhaus Link to comment Share on other sites More sharing options...
jophus14 Posted June 4, 2009 Share Posted June 4, 2009 Awesome. Except that it must be kind of frustrating if you don't have like 16 processors... People at my office were saying the same thing. How many people/companies are going to be able to use this efficiently? Link to comment Share on other sites More sharing options...
Devin Johnston Posted June 4, 2009 Share Posted June 4, 2009 I've been experimenting with it for a few days and so far I'm pretty happy with what it's capable of doing. It does take a significant amount of processing power to make it useful but if you have a machine with at least 8 cores it's worth your time to get a copy. There are some things about it that I wish were different like not being able to render out proxies, that is a big disadvantage as most of us make significant use of them. It also can't render out environmental effects like fog but that doesn't bother me as much as the proxies. There is an issue with the active shade viewport not matching what is rendered in the VFB, if you are using certain camera and gamma settings. This is the biggest problem I have with it right now and I find it a little strange that no one doing the beta testing managed to see this but I'm confident that the chaos guy's will fix all these issues shortly. Link to comment Share on other sites More sharing options...
manta Posted June 4, 2009 Share Posted June 4, 2009 I did have $300 laying around I'd be putting it on that new iPhone annihilator, Palm Pre that's about to drop this Saturday. Go-go gadget phone! What's a Palm Pre ? Link to comment Share on other sites More sharing options...
manta Posted June 4, 2009 Share Posted June 4, 2009 well I'm sort of underwhelmed by this, I guess since I used to use Fprime many years ago.... http://www.worley.com/Media/animations/fprime/FP3_SpeedTracer.mov why haven't we succeeded in doing this right in the veiwport we are working in using the video card as promised over and over for years now Link to comment Share on other sites More sharing options...
Michael J. Brown Posted June 4, 2009 Author Share Posted June 4, 2009 What's a Palm Pre ? Don't even try it, Manta. I'm not going to bite that easily. Then again, perhaps I've got my head buried in the techno-geek sand a bit too deep to maintain a healthy perspective on what everyone else knows and doesn't know about the next best thing to hit the smartphone market since the iPhone. Link to comment Share on other sites More sharing options...
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