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vray walkthru jitter problem


komalramani
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hi everyone.....

i m tryin to make a interior walkthru in vray

have used irradiance as primary bounce and light cache a secondary bounce

first baked light cache with fly thru mode ...4000 subdivison value , mode set to screen and baked irradiance usin incremental add to current map ...

but whni render my animation.....thr are a lot of jitters in it ....

can anyone plz helpp:)

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the jitters on the drapes/curtains and bed are a mixture of the AA being too low and not enough samples in the material (if it contains any). Also, smooth out an bump maps you might have switched on.

 

you might also find the irradiance map wasn't of a high enough standard of settings to allow it to render those creases and folds with nice gi without jitter.

(also, 4000 samples for the LC is about 4 times too many).

 

i'd wager poor AA.

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i had kept the antalising ....video filter ...

min 1 and maximum 4 .....

which setting would u suggest...

is light cache of 1000 to 1500 enough ???

irradiance map is at medium preset ...with hsph subdivisions 20 and intersamples at 40 ....

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For interior scenes, Light cache should ( could) be set to world and not screen.

I have no problem with the amount of samples, it is probably just a little too long

For AA, if you are saying min1 - max4, I guess that you are doing Adaptive DMC, but for this animation, you should be using Adaptive subdivision

Interpolation samples at 40 is kinda low.. As you are not rendering every frame for the solution, you could afford cranking this one up a little.. ( at least 50)

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