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flickering problem in mental ray


Robin3D
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I'm making an office animation in Mental Ray with use of a daylight system. Now, the animation is done, only rendering. But when I render, sometimes objects seem to flicker. Sometimes you hardly see it, sometimes the whole scene does. I made an animated gif to show you what I mean.

 

Is there any way to fix this?

 

flicker.gif

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As Ky said.

- set your GI the way u want

- generate photon map

- set your FG the way u want

- generate FG every "X" frames (10, 20,50, etc)

- freeze FG

- render the scene

You should have a flicker free animation. Good luck.

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I countered some problems. I never enabled GI in the first place. I never worked with GI and photons before. When i enable GI the scene looks somewhat different, but it looks fine. However, the Photon Map options are grayed out (not clickable). I tried enabling some check boxes but it doesn't seem to help.

 

Settings in the attachments.

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  • 1 year later...

OK thank you. I am net rendering the FG map but thought I had read somewhere that you had to do it on the same computer for it to be consistent. I am just not having any luck with the results.

 

I am looking at going with strait up HDRI as my sole lighting for the scene. It looks pretty good, there is no flicker, and I am out of time.

 

cheers

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