Jump to content

Is it possible to have one object not receive GI from another object?


danb4026
 Share

Recommended Posts

I have a skydome creating reflections and environment in a scene. I simply want to exclude the sidewalk from it's GI. I know that I can use an override material on an object to give off a different GI, but, from what I can tell, it can't effect only one object.

 

Any help?

Link to comment
Share on other sites

what about using the vray properties of the object to turn down the recieve GI value of just that specific object. I realize that will apply to all GI the object is receiving, my guess is that your sidewalks are blowing out and you just want tone down the amount of light they are getting. And if that's they case another option would be to use Reinhard color mapping to control your burnout.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...