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need help with setting hdr matrial


isaac_cm
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hello,

I set a 2 sided material with self illumination to hdr file I assign it to a sphere but I see it in render as a checkers although I set tiling to 1, any one know what I should I do ?

 

attached is the render shot I could not include the

 

thanks

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Isaac,

 

Ok, I was able to open the file.

 

The sphere object is an editable poly object, so if you apply a UVW Map modifier to it, set the Mapping to Spherical and uncheck the Real-World Map Size box and you should be good to go.

 

 

Jeff

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