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Little House


Dav1075
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Hey there, nice modelling work. My only crit so far is that the background plane you've got for the trees, the sky on that image doesnt match your actual sky so you can see where the plane is. Try using an image where you can get an opacity map to match so you don't have any sky on that image?

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Well first I used a vray sun to light up my scene set a 0.01, I have a standard camera setup. For my vray setting I’m using Adaptive QMC for my image sampler set with a 3 for the min and 6 for the max. For my GI I’m using Irradiance Map for my primary bounces, and Light Cache for my secondary bounces. The Irradiance Map is set at Medium with 20 for the HSph and 50 for the Interp Samples. The Light Cache is set at 1000 for the Subdivs. The Color Mapping I use Exponential and it is set at 1.5 for the Dark multiplier and 1.0 for the Bright multiplier 1.0 for the Gamma.

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Well first I used a vray sun to light up my scene set a 0.01, I have a standard camera setup. For my vray setting I’m using Adaptive QMC for my image sampler set with a 3 for the min and 6 for the max. For my GI I’m using Irradiance Map for my primary bounces, and Light Cache for my secondary bounces. The Irradiance Map is set at Medium with 20 for the HSph and 50 for the Interp Samples. The Light Cache is set at 1000 for the Subdivs. The Color Mapping I use Exponential and it is set at 1.5 for the Dark multiplier and 1.0 for the Bright multiplier 1.0 for the Gamma.

 

First of all your HSph should be more like 40, Interp doesent have to be more then 30 i guess. Adaptive QMC max should be 5, 6 is a bit high. Regarding your colors/light strength, try linear workflow, just do a google and u will find info about it. Rest of your settings are okay. Grass seems a bit tiled, thats something you can fix

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