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Tech Tips section won't let me post - hope someone here can help


Jez(UK)
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Hi,

 

Going through the Tutorials (been out of 3ds a long time);

 

Very simple question for all you experts out there - finding this a bit frustrating (hoping there's a better way).

 

In 3DS Max Design 2010 - you've got 4 viewports (Top, Front, Left and Perspective).

 

Imagine this scenario;

 

ALT W - to view the Perspective view only (the other views were Top, Front, Left).

 

You now want to switch to the Top view and have that as the single largest viewport viewable.

 

If I press "T" at this point, that is indeed what I get, but if I then do a Alt-W to get back to my 4 viewport view I've now got 2 Top views (i.e. the Perspective has disappeared).

 

This is not how I want 3DS to behave !! I want to keep Top / Left / Front / Perspective.

 

Seems like to me that the only way to get what I want is from the single viewport view, to first do an Alt-W (to go back to a 4-viewport view) and then right click the Top view and them do the Alt-W again to view the top view in a large single viewport view - that's long winded to me.

 

Can anyone tell me how to do this better ?

 

Thanks,

 

Jez

Edited by Jez(UK)
Only happens in Max Design 2010
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The way I understand max to work. When you maximize a single viewport from the 4 views (in your case the perspective viewport) then that viewport will remain active even when you press a hotkey for a different view. By doing so it changes the view in the single viewport with out changing any others.

 

I think this happens in Max even if you have all 4 viewports open at once. You click in a viewport and press a hot key for a different view and it will change that single viewport to something else (even giving you two top viewports for example).

 

I think this is just how max works.

 

I only use 1 viewport at a time so I've never really had any issues with this. I changed my hotkeys so I can access any view with a single press of a key.

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nope, don't seem to get this problem atm(2009sp1) but I know of it.

 

You can reset any active viewport to a previous view(s) by hitting shift-z. and it only traces back the viewport changes for the active viewport, not all the views, and every viewport keeps track of its own changes independently.

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