Creation88 Posted June 2, 2009 Share Posted June 2, 2009 (edited) i've been trying to Render a rough texture (stone wall) with a light directly by it and the wall keeps coming out completely flat (no texture, no indention/relief). i have the bump map all the way up and still nothing. any help would be appreciated. Edited June 2, 2009 by Creation88 Link to comment Share on other sites More sharing options...
Clanger Posted June 3, 2009 Share Posted June 3, 2009 You could try a normal map? Nvida do a nice free Photoshop plugin that will convert your bump map to a normal map. Link to comment Share on other sites More sharing options...
Tom Hamelrijckx Posted June 3, 2009 Share Posted June 3, 2009 ... displacement mapping will be needed here, since the positioning of your light is causing a lot of shadows between the stones... Link to comment Share on other sites More sharing options...
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