Brute Guy Posted June 10, 2009 Share Posted June 10, 2009 Hello Everyone, I was wondering if someone could help me with a reflection problem I have. I have some chrome in a scene with a HDR in the environment slot of the material. And the white parts of the reflection seem to be burning out despite me changing the value of its intensity. Have a look at the picture, I have highlighted the probelm which appears to be a very pixelated edge of the refelction. I read some other threads on colour clamping, but they don't seem to be quite the same problem, I get the same result with colour clamping on/off. Any help would be great Ta Marc Link to comment Share on other sites More sharing options...
Brute Guy Posted June 10, 2009 Author Share Posted June 10, 2009 Hi all, just found a thread from 'Crazy Homeless Guy' which sorted it out, just turned on sub pixel mapping with clapmed output and that made the AA on the edges better. Ta Marc Link to comment Share on other sites More sharing options...
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