danb4026 Posted June 11, 2009 Share Posted June 11, 2009 I have a scene with 6 camera views. There is a wall that I just want to be invisible to one of the cameras. Is this possible? Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted June 11, 2009 Share Posted June 11, 2009 I guess you can do that creating and managing different scene states. Link to comment Share on other sites More sharing options...
danb4026 Posted June 11, 2009 Author Share Posted June 11, 2009 yeah, Rick, that's what I have been doing. When I do that though, I have to re-save the scene state every time I make a change within the scene. It would be nice to have an "exclude/include" function for the cameras, like with lights. Link to comment Share on other sites More sharing options...
chow choppe Posted June 12, 2009 Share Posted June 12, 2009 if u r rendering stills then u can place ur camera somewhere on the timeline and add visibilty controller for your wall at that frame to be 0 i hope that is what u wanted thanks Link to comment Share on other sites More sharing options...
chow choppe Posted June 12, 2009 Share Posted June 12, 2009 if u r rendering stills then u can place ur camera somewhere on the timeline and add visibilty controller for your wall at that frame to be 0 i hope that is what u wanted thanks Link to comment Share on other sites More sharing options...
danb4026 Posted June 12, 2009 Author Share Posted June 12, 2009 3dsmaxed....thats works great! Thanks alot. Link to comment Share on other sites More sharing options...
chow choppe Posted June 12, 2009 Share Posted June 12, 2009 no problem man glad i cud help i always use this method when i have different light positions for different view angles in single scene. although would like to see the exclude include feature for cameras inside 3dsmax only Link to comment Share on other sites More sharing options...
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