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glass facade like this?


chow choppe
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well you put the opercentages you want in the Mat'l ID spinners.

 

eg. you want 60%, 40% split between a multisub with 2 mats. click the uniqueness until you get it looking like you want.

 

Mat'l ID#1: 60

Mat'l ID#2: 40

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You could use the brick material in diffuse opacity and self illumination tabs. This would give you a lot of control over the randomness of it all

agree..

using tiles map, and mix 2 of this with different colours...

but you will have a totaly random mix, this one you show us, looks like diferent areas with colours...

why not to try to make a big photoshop texture with this, sonds easy to handle..

 

or the last one is to modelling this and use multisub objetc with diferent colours..

 

all depends on the detail you need and how closer will be visible...

Edited by Juan Altieri
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You could use the brick material in diffuse opacity and self illumination tabs. This would give you a lot of control over the randomness of it all

 

i want to show 4 types of colored glasses

how can i do it?

 

can u please attach a material screenshot

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