chow choppe Posted June 18, 2009 Share Posted June 18, 2009 how to make glass facade like this a micture of different colored glass panels. i am looking for something in materials rather than modelling each pane separately thanks Link to comment Share on other sites More sharing options...
Nic H Posted June 18, 2009 Share Posted June 18, 2009 make a plane with as many segments as you need. select all verts and break shell make a multisub with 4-5 glass mats apply a material by element modifier adjust done render $%$$ Link to comment Share on other sites More sharing options...
chow choppe Posted June 18, 2009 Author Share Posted June 18, 2009 thank u so much how can i control the amount of material on the object for eg i want mat id 1 to show 60 % mat id to show 20% and so on thanks Link to comment Share on other sites More sharing options...
Nic H Posted June 18, 2009 Share Posted June 18, 2009 well you put the opercentages you want in the Mat'l ID spinners. eg. you want 60%, 40% split between a multisub with 2 mats. click the uniqueness until you get it looking like you want. Mat'l ID#1: 60 Mat'l ID#2: 40 Link to comment Share on other sites More sharing options...
JonRashid Posted June 18, 2009 Share Posted June 18, 2009 You could use the brick material in diffuse opacity and self illumination tabs. This would give you a lot of control over the randomness of it all Link to comment Share on other sites More sharing options...
Juan Altieri Posted June 18, 2009 Share Posted June 18, 2009 (edited) You could use the brick material in diffuse opacity and self illumination tabs. This would give you a lot of control over the randomness of it all agree.. using tiles map, and mix 2 of this with different colours... but you will have a totaly random mix, this one you show us, looks like diferent areas with colours... why not to try to make a big photoshop texture with this, sonds easy to handle.. or the last one is to modelling this and use multisub objetc with diferent colours.. all depends on the detail you need and how closer will be visible... Edited June 18, 2009 by Juan Altieri Link to comment Share on other sites More sharing options...
chow choppe Posted June 19, 2009 Author Share Posted June 19, 2009 You could use the brick material in diffuse opacity and self illumination tabs. This would give you a lot of control over the randomness of it all i want to show 4 types of colored glasses how can i do it? can u please attach a material screenshot Link to comment Share on other sites More sharing options...
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