Aenor Posted June 20, 2009 Share Posted June 20, 2009 (edited) Hello all, I am new in cgarchitect and its been only a short period i work on 3ds max. My first project is a small residence and i would like to show to customers some realistic views. So i d like your comments and suggestions to help me improve some things so that my views will look more realistic. For these views i used 3ds max 9.0, vray 1.50 sp1, vray sun for lighting, some textures and bumps for materials and uvw mapping and displacement for grass. Also i would appreciate it if someone could help me on how to import max files (some trees) in a max project and use radiosity, since both functions are not active when i open 3ds max. Ty in advance! ps. If anyone knows why i have this burning on outside wall, pls inform me so that i ll correct it. Edited June 20, 2009 by Aenor Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted June 22, 2009 Share Posted June 22, 2009 you've made a good start to getting this model looking great. first thing i would fix would be your UVW mapping on the concrete textures - the tiling looks too small and that's why there is that repeating pattern - look more into it and that might also help with the burning on the walls if you apply a different texture. with the house hanging in the air - it might take away from realism too good luck Link to comment Share on other sites More sharing options...
acjwalker Posted June 23, 2009 Share Posted June 23, 2009 for the burning on the walls I would say it is overlapping geometry Link to comment Share on other sites More sharing options...
Aenor Posted June 23, 2009 Author Share Posted June 23, 2009 Ty both very much for your c&c. I ll try to fix the concrete material even if i dnt know if i have to correct tile values from material library or correct values in uvw modifier. Shot during this render was random, i ll try make a camera shot this time. About this burning i checked it and its not false geometry, and even if i can fix it in final work, it stills seem strange to me i get this effect. I will post new renders soon. Thank you again! Link to comment Share on other sites More sharing options...
viv_arun Posted July 4, 2009 Share Posted July 4, 2009 yes, the start is good. u need to create seamless texture for the concrete. evn for a sample render it would be better to hv vray plane as ur surface. keep woking ! Link to comment Share on other sites More sharing options...
mineohms Posted August 30, 2009 Share Posted August 30, 2009 Thanksssssssssssssssssssssssssssssssssssssssssssssssssssssss Link to comment Share on other sites More sharing options...
WAcky Posted August 31, 2009 Share Posted August 31, 2009 for what exactlyyyyyyyyyyyyyyyyyyy yyy? Link to comment Share on other sites More sharing options...
redzuan3828 Posted September 3, 2009 Share Posted September 3, 2009 for the burning on the walls I would say it is overlapping geometry if this is your problem you can use 0.004 hope it help Link to comment Share on other sites More sharing options...
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