RevitGary Posted June 23, 2009 Share Posted June 23, 2009 I know that in real life photography as in photographic exposure control, That when you are inside on a sunny day and take a picture the exterior gets washed out. Well my client doesnt like this aspect of these great settings. How can one get the exterior not to be washed out and the interior to be nicely lit by the sun light. Thanks!! Link to comment Share on other sites More sharing options...
jucaro Posted June 23, 2009 Share Posted June 23, 2009 either render using small f.stops and long exposures or... photoshop. render your beautiful interior, never mind the washout. then render the interior without the washout. composite in ps. Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 23, 2009 Share Posted June 23, 2009 If you have Portal lights, change the transparancy to darken the outside. It doesn't affect the bightness of the light entering. Or just comp a darker backround in post jhv Link to comment Share on other sites More sharing options...
RevitGary Posted June 23, 2009 Author Share Posted June 23, 2009 Portal lights? Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 23, 2009 Share Posted June 23, 2009 mr Sky Portal lights are special lights that pick up the colour of the sky and shoot/focus it into the room. Usually placed in a window. Works really well when using Photons and FG. The settings are pretty well covered in the maual. jhv Link to comment Share on other sites More sharing options...
Tom Hamelrijckx Posted June 23, 2009 Share Posted June 23, 2009 ... Or you can render out one image with optimal interior exposure, one for the exterior, and blend them together in Photoshop. I use this technique all the time for interiors, the good thing about it is that you can very easily control shadows and highlights separately on different layers ... Link to comment Share on other sites More sharing options...
thorsten hartmann Posted June 23, 2009 Share Posted June 23, 2009 hi try this... a) use photon for the sun and sun multiplier 0.1 - 0.2 b) set mr_sky multiplier to 0.018 that is 1500/ 80.000 physical scale c) for portal light put a mr_sky map in custom map and set the multiplier to 1. That must work for Indoor and you have no overbights from outdoor. mfg hot chip Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 24, 2009 Share Posted June 24, 2009 What physical scale are you using in exposure control Physical or unitless? jhv Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 24, 2009 Share Posted June 24, 2009 I was taught to never really mess with the mrSun settings... (unless you're doing a moonlit scene) Link to comment Share on other sites More sharing options...
thorsten hartmann Posted June 24, 2009 Share Posted June 24, 2009 Hi i use the uniteless mode. mfg hot chip Link to comment Share on other sites More sharing options...
raterry Posted June 26, 2009 Share Posted June 26, 2009 Also try using a mrPortal but turn the sun off, the portal will still collect the mrSky and transfer in light but won't get overly washed out...and play with portal transparency too. -=Rob Link to comment Share on other sites More sharing options...
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