alfienoakes Posted June 25, 2009 Share Posted June 25, 2009 I have a staircase that has a glass screen next to it. Now the glass is normal fresnel glass, and reflects in most instances how I want it too.. But, where its is picking up a bright reflection on my floor, it is really over blowing it. Have a look at the image and you will see what I mean. Not sure how to stop this, as I dont want the glass any less reflective, nor the floor. The floor wil have a proper map applied, and the glossys will be upped, but other than that, it will stay reflective. Any clues would be great. Glass on stairs is as follows Diffuse - dark green Reflect and refract 255 white, fresnel IOR 1.6 and fog of.01 dark green Affect shadows on. Thats it really. Cheers Link to comment Share on other sites More sharing options...
Victor Erthal Posted June 25, 2009 Share Posted June 25, 2009 i think what you see there in the reflection is a specular or reflection of the sun in the floor and then reflected in the glass. A small change in the direction of the sun would probably get rid of it. Link to comment Share on other sites More sharing options...
onyx Posted June 26, 2009 Share Posted June 26, 2009 I have a staircase that has a glass screen next to it. Now the glass is normal fresnel glass, and reflects in most instances how I want it too.. But, where its is picking up a bright reflection on my floor, it is really over blowing it. Have a look at the image and you will see what I mean. Not sure how to stop this, as I dont want the glass any less reflective, nor the floor. The floor wil have a proper map applied, and the glossys will be upped, but other than that, it will stay reflective. Any clues would be great. Glass on stairs is as follows Diffuse - dark green Reflect and refract 255 white, fresnel IOR 1.6 and fog of.01 dark green Affect shadows on. Thats it really. Cheers just uncheck the specular setting for the light/s outside of the window. Looks like a v-ray light specular reflection. Link to comment Share on other sites More sharing options...
alfienoakes Posted June 26, 2009 Author Share Posted June 26, 2009 Hey guys, Yep.. that would make sense. I forgot to mention it is a Vraysun outside though.. I could move the sun, but I really wanted to cast some shadows against the staircase.. looks a little more dramatic.. Any other ideas..? Link to comment Share on other sites More sharing options...
mhmd19732008 Posted June 26, 2009 Share Posted June 26, 2009 hello 1-try changing exit color of glass material. 2-try lowering thickness of glass, i think the problem in the refraction too. hope works Link to comment Share on other sites More sharing options...
alfienoakes Posted June 29, 2009 Author Share Posted June 29, 2009 Hey Mohammed.. No luck there.. but I do know what is causing the problem.. I just need to work out HOW to fix it. The floor has a glossy reflection to it. If I turn the glossies off, and re-render with normal reflections I have no problems, the glass comes out correct. So, it is the floor glossies that is the problem in the glass.... Any clues.. Cheers Link to comment Share on other sites More sharing options...
Stephen Thomas Posted June 29, 2009 Share Posted June 29, 2009 Have you checked the 'invisible' box in the vray sun settings? Or maybe changing the highlight glossiness independantly from the overall glossiness might help. Link to comment Share on other sites More sharing options...
alfienoakes Posted June 29, 2009 Author Share Posted June 29, 2009 Hi Stephen, Yeah, I tried the invisible sun, and that didnt work, and also tried upping the glossiness of the floor, but still did the same thing.. In fact, I tried loads of settings on each material, max depth, glossy, interpolate.. Nothing seems to make any difference.. Link to comment Share on other sites More sharing options...
alfienoakes Posted June 30, 2009 Author Share Posted June 30, 2009 OK.. The only thing that I can make work here, is to either set the floor to have no glossy reflections, or, the less glossy they are the better. So I will have to render the floor with the glossy as I want it, then re-render a region of the glass, with the glossy set at say .9, then overlay in post. Fed up of it now...... Link to comment Share on other sites More sharing options...
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