Yihh Posted July 11, 2009 Share Posted July 11, 2009 Hi, I'm using a hemisphere to map my sky in my scene, but the problem I ran into was that it blocks out the environment vRay lighting. Just curious if there was any quick solution to fix this or are these 2 methods not compatible? Thanks! Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted July 11, 2009 Share Posted July 11, 2009 You can, under Object properties, set the hemisphere to cast/receive no shadows. And, under VRay Properties, exclude it from the GI calcs. Oh, and please, in the future, post VRay questions in the VRay section, alright? Link to comment Share on other sites More sharing options...
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