Dario Arnaez Posted July 12, 2009 Share Posted July 12, 2009 How can I control the collision of the long hair ball with the floor? or for example... if we use vray fur to do a nice grass but I want to put a big rock on the soil but I don't want the grass cross the object... is this impossible to handle in vray fur? Thanks! Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted July 12, 2009 Share Posted July 12, 2009 VRayFur can't handle collisions, but you can do the rock thing applying a density map to the fur. White where you want fur, black where you don't want it. Or you can use shape merge to separate the areas where the rocks sit from the rest of the mesh and apply the fur. Link to comment Share on other sites More sharing options...
Dario Arnaez Posted July 12, 2009 Author Share Posted July 12, 2009 Thank you!! is a good solution. But there are any other way to do the hair don't cross the floor? I mean to don't cross other objects? Thanks again! Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted July 17, 2009 Share Posted July 17, 2009 Uh... nope. Link to comment Share on other sites More sharing options...
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