zewanil Posted July 15, 2009 Share Posted July 15, 2009 Hey guys i am trying to finalyse that logo as you can see on the image so i am using the conform tool ... the problem is that i would like to add tickness to the logo and not flat it on the surface as you can see thanks for helping i have been trying so many times now Patrick Link to comment Share on other sites More sharing options...
Clanger Posted July 15, 2009 Share Posted July 15, 2009 Adding a shell modifier on the stack might work. Link to comment Share on other sites More sharing options...
zewanil Posted July 15, 2009 Author Share Posted July 15, 2009 thanks Clanger i have try and look whats happening Link to comment Share on other sites More sharing options...
zewanil Posted July 16, 2009 Author Share Posted July 16, 2009 i hope somebody will be able to help me thanks P. Link to comment Share on other sites More sharing options...
mdviz Posted July 16, 2009 Share Posted July 16, 2009 You have double faces from the conform operation. In the conform select the 'long vertex normals' in the 'vertex projection direction' then edit mesh and delete all the faces except the ones conformed around your object then simply extrude or as suggested use the shell modifier. Using the long vertex normals as the projection makes it easier to select and delete the faces you do not need. Link to comment Share on other sites More sharing options...
Bruce Hart Posted July 16, 2009 Share Posted July 16, 2009 Hi, you could try extruding/bevelling or what ever you need to do, and then use a bend modifier to arc the text. This should work fine. Link to comment Share on other sites More sharing options...
zewanil Posted July 16, 2009 Author Share Posted July 16, 2009 wow thanks guys for that help really ... sometimes just by not doing some modifyer .. you are kind of forgetting it ... thanks for helping remember it .. have a great day P. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now