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Specifying tracked objects' position in 3D scene


artarc
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Hello 3D friends and folks,

 

Camera tracking in Max works only if the TRUE positions of the tracked objects are specified in 3D scene. How do you judge the relative positions of these objects in 3D space just from a video or photo footage? Even when a parameter (FOV for example) of the camera is know, these position are not correctly specified just by hitting a pixel in the footage with a Cam-point.

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