STRAT Posted February 16, 2004 Share Posted February 16, 2004 There appears to be a serious problem in the new R8.5 update, which, as yet, Maxon haven't acknowledge. Please read this thread and see if you have anything to add - http://www.cgtalk.com/showthread.php?s=&threadid=123085 [ February 16, 2004, 08:26 AM: Message edited by: STRAT ] Link to comment Share on other sites More sharing options...
Ernest Burden III Posted February 16, 2004 Share Posted February 16, 2004 There appears to be a serious problem in the new R8.5 update, which, as yet, Maxon haven't acknowledge.Thanks...I think I am used to rendering from LS with the 'taskman' active and minimized so I can check RAM usage as things go along. I haven't done much with C4D recently, but I am running 8.5 so I will try an animation out of it and see what happens. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted February 17, 2004 Share Posted February 17, 2004 I ran some animation yesterday and kept an eye on the monitor--no leak in pagefile or overall memory usage. I will have to re-read the cgtalk thread to see where to look, try to reproduce the problem. Link to comment Share on other sites More sharing options...
STRAT Posted February 20, 2004 Author Share Posted February 20, 2004 there's some updates from some testing i been running. take alook at that thread to learn more Link to comment Share on other sites More sharing options...
leed Posted February 24, 2004 Share Posted February 24, 2004 We have been using the Renderking Farm for the last 3 months and since upgrading to 8.5 have noticed a build up of memory usage on some larger files. It has only been a problem when we render on PC machines. I have not noticed anything on our Mac's. It may have something to do with the use of Virtual Ram and it has been noticed by Dann at Renderking (Render Farm), he told us that "it seems when rendering long ranges of frames - each client does build up the VM - but only as the one job is going... this is why you might see me bump a job up and down every now and then to help clear the VM on the long running jobs. (either big memory use or long frame count) to help counteract the VM leak." So perhaps stopping C4D Quitting out and restarting every now and again may help the system refresh the Virtual Ram. Hope this helps Lee David Link to comment Share on other sites More sharing options...
STRAT Posted March 8, 2004 Author Share Posted March 8, 2004 i've had partial success by deleting all modules/plugs then re-installing them, but over long renders the problem still exists. maxon still insist theres no problem Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now