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Are there Max to Zbrush back to Max tutorials?


danb4026
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New promise of one click back and forthing between Z-Brush and your primary 3d app. Max is not currently listed as supported. "Other...coming soon." There is a nice bit of propoganda film at Pixologic showing a number of round trips with Maya. "gee, this would be best done in Z. Now this should be in Maya /click/ OK, that's done, back to Z /click/."

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Does this tie the objects together somehow? I think it's pretty close to one-click now - in 3ds, click to export and in mudbox or xbrush click to import.

 

Nothing wrong with leaving mudbox open with your current object either.

So, 3d paint in mudbox or zbrush, export it, leave the app open with the file loaded, then hot-tab back to 3ds and import the file.

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