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CryEngine 3: real-time rendering just got better


cmiller3030
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"This is a SIGGRAPH 2009 talk from "Advanced Real-time Rendering Course" about new lighting technique in CryEngine 3. The new technique called "Light Propagation Volumes" is used for Global Illumination and Massive Lighting, which significantly improves the lighting quality. The concept and its implementation are explained in the paper. Slides from the talk with talk notes as well as the video are provided. "

i cant post the link(I don't have enough posts):(

you'll have to go to in :)incrysis -dot- com :)

and look for

SIGGRAPH 2009: New CryEngine 3 Footage

I just wish Max could do that.

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Just one from what I understood from quickly browsing through the paper. Still the fact that it all done in real time is what's amazing. And besides these where just simple tech demos, it will probably look a lot better once it makes it's way to the art department.

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