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Add furniture to existing photo


markf
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I have some work that may become available. There are some finished hotel penthouse units. that were finished in a very simple way apparently for CO purposes. Flat painted walls and ceilings. Simple wood trim package and carpet.

 

The job is to make renderings that show a living dining space and master bedroom fully furnished and accessorized. An interior design firm will spec all of the stuff.

 

My question to myself is would it be worth trying to photograph the space and composite the furniture with the photo or if I should plan to model the space and create the renderings that way.

 

My strong inclination is to model the space so I can make use of clipping planes, have the lighting consistent and controllable, not get problems with casting shadows and etc. I may have answered my own question here, but if anyone has faced this issue before I'd be interested in hearing of that experience.

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I just got done doing this same type of work. I used the photo as a background and built up the walls, floor and ceiling fully textured but hidden from the camera. Then I layed out a ton of furniture and rendered out selection channels for the scene. I also rendered out seperate groups of furniture just in case I had to distort or skew that particular group. You will have to play with the 3d a bit to match the feel of the photo but it should work out pretty work.

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Joseph,

 

Thanks for your reply. I'm curious why you built all of the walls, floor and ceiling and then made them not visible to the camera. Was that so you could put a matte material on them to receive shadows? Or to create a space that could bounce GI around?

 

My sense is that if I modeled and textured the walls, floor and ceiling I would render the 3D geometry vs using the photo.

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I hid the walls because all I needed was the furniture and it would be better for GI if the walls were there. Plus, the openings in the walls only allowed certain light to enter into the room. I didn't want to model all of the moulding and insets, but if your room is simple and doesn't have a bunch of detail then it might be better to just model and texture the entire room.

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As joseph suggested, it depends on the complexity of the existing space. If it has all sorts of moldings and details in the textures of the walls, it might prove a lot more simple and cost effective if you do a camera match.

The hardest part is to explain to the client that you can not change the camera position later.

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  • 2 years later...

So I need to manage a way to do exactly this, I think. My dad is a realtor and he wants me to take the pictures of vacant properties and add furniture to the pictures. Is this the same process as is being discussed in this thread? If so, which programs are used or can be used? Thanks a lot! ;)

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