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Is there a way to fill the Material Editor with the scene materials with 1 click?


danb4026
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I haven't used Blur's version, but we use this one. It either fills the material editor with what is selected, or all of the materials, ....and it will open a clean material editor if need be. This is useful if you have a lot of complex materials, or a lot of multi/sub materials.

 

I use them often enough that I have them hot keyed.

 

http://www.scriptspot.com/3ds-max/open-clean-material-editor-zorb

http://www.scriptspot.com/3ds-max/populate-medit-zorb

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