Jump to content

Old EGZ Vray Glass Texture Screwing Up Network Render!!!


erickdt
 Share

Recommended Posts

I have a model that I've been working on for months. In this model at one time was EGZ VRay glass from back when it worked with VRay 1.5 SP2. Since the new version of SP3 it hasn't worked. Now I'm trying to setup my an animation to render over several computers over the weekend and the old EGZ Vray Glass, located somwhere on this model or somehow in this file is totally f*cking up my whole network rendering. Causing other computers to get errors and quit.

 

What can I do to remove this material completely from my scene? I am fairly sure I have replaced it with a standard VRay texture. As far as I know it's only on one object to begin with. This is totally screwing me over and I need a solution ASAP this needs to render over the weekend!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...