angelo Posted August 17, 2009 Share Posted August 17, 2009 I can't find any discussion on one of this year's finalists of the 3D Awards: Squint/Opera's Velux animation. http://www.cgarchitect.com/3dawards_mini/nominees/anim_hires/viewer2.asp?id=149 I'm curious how the animated parts of the building and associated pop-up text was put together. Is this something that would be done with Combustion or After Effects? Nice work, and something to aspire too. This technique would help animations explain on their own what is really going on in our increasingly complex buildings these days. Thanks, Angelo Link to comment Share on other sites More sharing options...
Nic H Posted August 17, 2009 Share Posted August 17, 2009 the animated text / diagrams / pop ups were done using the 3d cameras from 3dmax inside after effects - so they would match perfectly, exported as an image sequence and composited in fusion. teh 2d oly diagrams are straight after effects. some of the shots were done in maya, but the majority of 3d you see is 3dmax / vray. also the cloud logos and some of the plasma type patterns were done in maya with particles paint fx (i *think* i dont use maya so im not completely sure) Link to comment Share on other sites More sharing options...
S_FOLTS Posted August 17, 2009 Share Posted August 17, 2009 I also am interested in learning that "text within the animation" effect. CAn anyone point to good workflow / tutorial / source. I've gotten the MAX 3D camera info into AE using RPF data, but thats where the tutorials go cold. Link to comment Share on other sites More sharing options...
alias_marks Posted August 17, 2009 Share Posted August 17, 2009 the animated text / diagrams / pop ups were done using the 3d cameras from 3dmax inside after effects - so they would match perfectly, exported as an image sequence and composited in fusion. teh 2d oly diagrams are straight after effects. Very insightful Nic, thanks so much for sharing. Link to comment Share on other sites More sharing options...
angelo Posted August 17, 2009 Author Share Posted August 17, 2009 Nic, Thanks for the info. Very nice camera work out of Max! Any advantage to trying this with Combustion vs. After Effects? I'm wondering if the cameras come across better... Also, I like the idea of being able to change materials/colors of objects after the sequence has been rendered out of Max. Or is more of a question of Fusion vs. Combustion? Angelo Link to comment Share on other sites More sharing options...
alias_marks Posted August 17, 2009 Share Posted August 17, 2009 I also am interested in learning that "text within the animation" effect. CAn anyone point to good workflow / tutorial / source. I've gotten the MAX 3D camera info into AE using RPF data, but thats where the tutorials go cold. Andrew Kramer over at video copilot has great stuff. http://www.videocopilot.net/tutorials/3d_shadows/ Link to comment Share on other sites More sharing options...
Nic H Posted August 17, 2009 Share Posted August 17, 2009 Nic, Thanks for the info. Very nice camera work out of Max! Any advantage to trying this with Combustion vs. After Effects? I'm wondering if the cameras come across better... Also, I like the idea of being able to change materials/colors of objects after the sequence has been rendered out of Max. Or is more of a question of Fusion vs. Combustion? Angelo thanks for the comments - im unsure of combustions capabilites re: 3d cameras. The background and trees for the internal shots were done in fusion 3d space, mapped onto simple geometry, which you can do in after effects 3d space as well. The cameras were linked to dummies / noise float to give it a slight slight handheld feel, we had tracked cameras but they were too bumpy. You can change the colours (to an extent) of materials after you have rendered in any post package, wether its after effects (which is a good allround package for motion graphics and comping . We make extensive use of multimattes (they output a nice clean R, G, B matte) to fix up colour in post as its so much quicker to tweak. hope that made some sense! Link to comment Share on other sites More sharing options...
Noise Posted August 18, 2009 Share Posted August 18, 2009 (edited) I think the Squint Opera movie should have won - the others were ofcourse excellent but the S/O was the most comprehensively impressive movie. Edited August 23, 2009 by Noise typo Link to comment Share on other sites More sharing options...
tayrona Posted August 22, 2009 Share Posted August 22, 2009 Agree with you noise.. this movie was really impressive.. was the only one I wanted to see it again and again.. Link to comment Share on other sites More sharing options...
CarlAhearne Posted August 24, 2009 Share Posted August 24, 2009 Not sure if this script has been posted before, but I've just discovered it.. It allows you to export 3D camera and dummy positions, as well as lights from 3DS Max to After Effects... There's even a little video to demonstrate the workflow... I've just tried it and it seems to work pretty well... http://ntashev.com/main.html Go to the TOOLS page and scroll to the bottom... Link to comment Share on other sites More sharing options...
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