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Aluminium Mesh material


gsscott50@hotmail.com
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Hello,

 

I am currently working on an animation where I need to show a bespoke desk clad in perforated aluminum with an LED back light. I have set up an aluminum shader with an opacity map and I am pretty happy with it aesthetically, however, the render times are rubbish! The opacity map along with the necessary AA settings are really killing the frame times. Does anyone have any tips for a work around for this kind of problem? Am I doing it all wrong?

 

btw, I am using Mental Ray in Max 2009, but I thought I would post here as it's not really a MR specific problem.

 

I appreciate your help in advance.

 

Gav

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