Koper Posted September 1, 2009 Share Posted September 1, 2009 Oooi va voooi, problems problems problems:mad: I'm rendering an animation and everything is set up good and renders perfectly, but only on my machine. On any other machine (localy and through backburner) it loads up the scene and renders fine for one frame (any frame in the sequence), then the next frames looks like an alpha map. Now I know everything is set up good as it works on my machine. Rendering through 8 vray cams and the only two that gives this problem is the two rendering with the vray fisheye camera enabled. This lets me believe that its something to do with the vray system or something. OR SOMETHING. I checked the memory and it never exceeds 2,5GB so it cant be memory. Also, no texture maps are used thus its not missing maps have anyone EVER seen this???? phenomena Link to comment Share on other sites More sharing options...
Koper Posted September 1, 2009 Author Share Posted September 1, 2009 so i've figured out that the wrong renders look exactly the same as when I turn of the vray camera exposure. But again, it only goes for the camera's rendering with the fisheye lens. Thus I think this might be a vray bug between the fisheye overide and the exposure tick. Link to comment Share on other sites More sharing options...
LukeC Posted September 9, 2009 Share Posted September 9, 2009 this is a long shot, so i doubt it'll be a solution for you, but is your camera xref'ed into the scene? I know i've had issues that are solved by merging the camera into the scene. Link to comment Share on other sites More sharing options...
Koper Posted September 9, 2009 Author Share Posted September 9, 2009 nope, no exrefs were used what we did was write a small little script to assign each frame in the timeline as a single frame job. that way every frame had to be re-loaded after completion in backburner. It Worked a charm thanx for the suggestion. Link to comment Share on other sites More sharing options...
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