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Bunalow Exterior


redzuan3828
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The build looks rather flat, why don't you play around with photoshop layer types, try a soft light on top of your base layer, it'll punch your colours out. Maybe a screen over the top of that, and presto your image has a lot more punch. Or research S-Curves. I think you can get a lot more out of the render. Angles are fine, shadows could be darker, however i like it more punchy!!

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Not sure I like the 'hiding in the bushes like a stalker' camera angle? I'd lose the blurred foreground bushes.

 

I am presuming you are producing one image and are picking it from these three? If not then you need to vary the entourage.

 

Your backgrounds have far too much white out fading to them. There is no way you would lose that much and it just looks bad. Some scaling issues with your people in the 1st image unless the building is strangely proportioned? You have bad tiling of your grass also on the left. Your photoshop tree on the left also has some halo issues.

 

You need to match the people to the image. Look how sharp they are compared to the rest of the image... The handbag holding pair are lit differently to the other ones too.

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Here I like to improve my compostition skills in photoshop.

Model : 3ds Max 2009

Render : Vray

Compose : photoshop cs2

Hope I get new idea how to create better perspective

C&C are welcome

Thanks Guy:)

 

Hi

 

Before you go into photoshop you need to get the render sorted... there are quite a few bits you can improve.... the render looks flat, you can work on your materials, there is a lot of white bits have a look at changing some of them... roof edge detail, soffit, render, render grooves..... the glass needs a bit of work, and there is an odd tilling to the grass to the front copy 01 image ... on the left......

Look at getting a camera and photographing your own people... with the right sun position, this will help bed them in.... perhaps you should put them on the path.......... you need to blend in between the house land and the background too... to sharp. and why have you faded off the background...????

 

That's just to start...

 

 

Lee

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The build looks rather flat, why don't you play around with photoshop layer types, try a soft light on top of your base layer, it'll punch your colours out. Maybe a screen over the top of that, and presto your image has a lot more punch. Or research S-Curves. I think you can get a lot more out of the render. Angles are fine, shadows could be darker, however i like it more punchy!!

 

Thanks Peter Johnson. I try as what U advise. Add soft light on top base layer + play curves. I think look better.:)

Edited by redzuan3828
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