Jump to content

leather with little caps


zewanil
 Share

Recommended Posts

hi guys

its been a while that i am trying to do this and i never find it corectly

so i am asking this forum so somebody could find a moment to help me

 

I am trying to make a sofa and

i dont know how to make some fold on it ...

 

i would like to know how i could make some fold on it and add some litte metal cap

 

i have add a little image so you can see what i want to do

 

thanks for helping

Link to comment
Share on other sites

Well my guess from what I see....as far as what I would do is a grid with the crossing points in the spots where they are indented with I guess where the buttons would go as well....Im sure is the case. Then select the verts at those points and chamfer the sections off. You'll get a diamond type shape. Just play wit hthe settings. Might have to do a bit of cleaning perhaps of the verts before you add the smoothing modifier to it. If you do this then add a smooth you should end up with a model like you are looking for..... least that's how I'd go about it.

 

I'm sure there is an easier way. I remember doing it this way I believe but I saw a post...maybe a tutorial on some modeling site. The guy did this more or less with maybe another step in there and it came out pretty nice.

Link to comment
Share on other sites

Would grabbing a vert, turning on soft selection, and then pulling the vert inwards achieve this effect? Have a fiddle with the falloff value.

 

 

Yea I'd think thatd be the way to pull them in...should have said that. oops haha Yea you'd need to get the mesh set to the way youd want the patter to be. Have it clean for the mesh smooth or what not then soft select the bad boys into the model..... I'll see if I can do a quicky over lunch or something maybe... maybe I can find my old model even.

Link to comment
Share on other sites

Ah... thanks for pointing it out to me. :)

 

I wonder if you could use the Paint Deformation Rollout to get the 'crease' in the surface, then select the faces/verts in the crease and scale them outwards laterially?

 

So if the crease is running up and down, select the faces inside the 'bottom' of the crease and then scale them sideways, thus stretching them so they 'double-back' under the main couch material.

 

I'm in the middle of a 3d scene now or I'd do a screen shot. Just an idea and I'm not sure if it's a good one. Someone may suggest taking the couch into Muxbox or Z-Brush to get that level of detail, but that seems lot a great deal of bother to go through.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...