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light cache prefiltering time


sdds
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just a quick question for you all.

 

When rendering a vray animation on our renderfarm we get 30 to 45mins count for the first frame on each node for light cache prefiltering. Is this just a consequence of large scene files, i've always wondered what causes this.

 

thanks

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take a look at vray log, but when render freezes on Lc prefiltering, that because of sending irradiance map files on all slaves...

it's a pain, but you can deploy the irrmap files manually on each slaves via a sync folder program. Like this your render won't freeze at render time, due to a network bandwith overload ;)

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