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Interior Design Surface Lighting Scene


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The 640X480's are rendering with the above quality settings in about 2 hours. That is 1 3.2 Ghz P4 Proc, and 1Gig RAM.

 

I usually use very low rays per evaluation just to test out how the lighting is going to bounce and illuminate the scene.... with very low rays I can get test renders in about 5 minutes. Then I up the quality and go to bed or something... sometimes if I'm just going to bed anyway... I'll go a little extreme on quality.. or really increase the frame size since I'm just sleeping anyway.

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2 hours is...quite a long time really, considering that's on the fastest chip you can get for lightwave. For A4/300dpi, you'd be looking at...hmm..30+ hours or something, assuming you'd want quality like this [and most likely you would if you're doing it for print]. I did some stuff for the HDRI challenge at http://hdri.cgtechniques.com/~blochi/ and my little lw machine [about the same speed as yours] was getting quite wiped by brazil for speed...would be nice if this could magically change for 'me' and lightwave. In the meantime I'll sell a kidney and get G2, I guess.

 

[ October 02, 2003, 08:58 AM: Message edited by: Mr.P ]

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Yea.. really rendertime could be brought down a bit yet... but I really don't think it's going to be comparable to Brazil really. I've said before...that the only renderer I really have any jealousy over is V-Ray... for speed vs. quality vs. qwerkyness I think it's great. In the meantime.. I'll keep using Lightwave because it's what I own though... and for my work.. it's fast enough.. and I love the quality.

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