FlytE Posted September 18, 2009 Share Posted September 18, 2009 All, I have to recreate the attached, and some other mouldings similar to it. Can anyone point me in the direction of some good tutorials for modelling this kind of thing? I can do rough stuff but it never looks as good as it should. Ive tried vray displacement and the results were pretty hit and miss. Link to comment Share on other sites More sharing options...
Cad64 Posted September 18, 2009 Share Posted September 18, 2009 Have you ever used ZBrush? http://gnomonology.com/group/31 Link to comment Share on other sites More sharing options...
FlytE Posted September 21, 2009 Author Share Posted September 21, 2009 No ive never used it... I had a look at the link you posted and its definitely interesting, i just wonder whether it can export that frieze as a geometry model, or whether its just rendered 'virtual' displacement... if you know what i mean. Link to comment Share on other sites More sharing options...
Simon Moir Posted September 21, 2009 Share Posted September 21, 2009 zbrush will export to obj (and has a good polygon optimizer), generate displacement maps or a combination of the two. Link to comment Share on other sites More sharing options...
Cad64 Posted September 21, 2009 Share Posted September 21, 2009 I haven't tried the decimation master yet, but from what I've seen, it's pretty impressive. Take a look: http://www.zbrushcentral.com/zbc/showthread.php?t=71265 Link to comment Share on other sites More sharing options...
FlytE Posted September 22, 2009 Author Share Posted September 22, 2009 Thanks all, I will check it out. Link to comment Share on other sites More sharing options...
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