Crazy Homeless Guy Posted September 21, 2009 Share Posted September 21, 2009 Just stumbled on this over at CGTalk... http://forums.cgsociety.org/showthread.php?f=6&t=808733 Link to comment Share on other sites More sharing options...
kippu Posted September 21, 2009 Share Posted September 21, 2009 seriously helpful ..... thanks Link to comment Share on other sites More sharing options...
Bullet Posted September 21, 2009 Share Posted September 21, 2009 Thanks for the post. Looks like an amazing script. Link to comment Share on other sites More sharing options...
Chad Warner Posted September 21, 2009 Share Posted September 21, 2009 Pretty sweet little script. I can see it coming in very handy for making "filler" buildings. Link to comment Share on other sites More sharing options...
Tommy L Posted September 21, 2009 Share Posted September 21, 2009 Sweet! Will do nicely for a project Im starting today. Link to comment Share on other sites More sharing options...
Nic H Posted September 21, 2009 Share Posted September 21, 2009 iv been fiddling with this and its actually not really useful tbh. it makes really weird looking buildings with very strange windows, it works really fast and makes good geometry but needs alot of architectural refinement. with some tweaking it could be really good, but the maxscript is encrypted.... anyone know how to get around encrypted maxscript? Link to comment Share on other sites More sharing options...
Tommy L Posted September 21, 2009 Share Posted September 21, 2009 Looks good for my purposes. I just need to make cityscapes look 'busy', with more control than greebles. Link to comment Share on other sites More sharing options...
Brian Cassil Posted September 21, 2009 Share Posted September 21, 2009 Is there any coherent means of making selections to add materials? Link to comment Share on other sites More sharing options...
Tommy L Posted September 21, 2009 Share Posted September 21, 2009 Good question, is the sub-object selection controllable? Link to comment Share on other sites More sharing options...
Brian Cassil Posted September 21, 2009 Share Posted September 21, 2009 As far as I can tell, no. Link to comment Share on other sites More sharing options...
3dthings Posted September 23, 2009 Share Posted September 23, 2009 Good news! Looks like an amazing script. Really cool. Than you Tyson. Link to comment Share on other sites More sharing options...
SandmanNinja Posted September 23, 2009 Share Posted September 23, 2009 Not sure why (maybe it was the Star Wars marathon I had this past weekend) but when I read this topic title, I had visions of a script that would model a Fusion Reactor in the sub-basement of an industrial building... Am I the only one? Link to comment Share on other sites More sharing options...
Chad Warner Posted September 23, 2009 Share Posted September 23, 2009 Not sure why (maybe it was the Star Wars marathon I had this past weekend) but when I read this topic title, I had visions of a script that would model a Fusion Reactor in the sub-basement of an industrial building... Am I the only one? I think somone would either have to have an awful lot of time on their hands or doing a lot of specialized renderings to make a script that built fusion reactors. But that would certainly be cool, especially if they were Star Wars-esque. Link to comment Share on other sites More sharing options...
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