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Baking Gamma into Render


acjwalker
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Currently we are using linear work flow and saving renders as EXR files.

 

Though the problem we have is when we do animations, at the end of the animation with have thousands of exrs (as well as pre pass exrs) which take up soo much server space.

 

I would really want to go back to using TGA files is there a way I can use the linear work flow and bake the gamma into the TGA.

 

Please Help.

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