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What Settings would you use??? Radiosity...


demo38
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OK, This is a plea to the masses!

 

If you were to going to use your dual 2 GIG Xeon system, with 1 GIG of Rambus ram, to render multiple interior animations of interior spaces... LightWave 7.5... Radiosity for realism...

 

 

What Radiosity settings would you use???

 

 

Here's the problem, I was planning on Baking the surfaces of the room. I started a rendering to bake the surfces of the ceiling, floor, walls, casework, and each of the furniture pieces on Friday evening. I sat down at the machine this morning, and it's only processed one map... This can't be right, if it is, is there a compromise? I was using Monte Carlo, 6x18, one bounce, Anti-alias on the maps, 1500 resolution on the baker for the room pices, 300 for furniture...

 

Any input!?!

 

Thanks.

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Poor Lightwave, are you trying to kill it ;) If you use pure MonteCarlo rendering it needs forever to render for interior renderings, as you may have discovered now. Try interpolated raydiosity with 0,5 tolerance (or lower) and min eval spacing depending on your object size, i guess somewhere between 5 and 20 cm. If you bake your textures you even have the chance to manipulate your textures in your image editor, so a low setting will do.

 

HTH

 

ingo

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Thanks for the input. I guess I was abusing LightWave... Damn it, the stills looked nice too.

 

I'm trying out the Interpolated settings now and getting some decent results. The maps that the Baker is writing out however, are pretty sad actually. I may go back to the 6 years of faking radiosity... I was hoping to raise the bar, but am disappointed to the results I'm getting mapping back to the room interiors.

 

Anyone have examples of baked interiors?

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Well i do only still images so i only tried it once, but with print resolution renderings it takes to much time. For some camera movements front projection mapping is the way to go, i think Steve Worley has even a plugin named "sticky front projection"; just look at worleys web page .

 

HTH

 

ingo

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