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video post and vray frame buffer


LuckyST
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I've been trying it out for a while (day or two :)) , and I cant seem to get the video post effects to be rendered in the vray's frame buffer window.

 

all I've managed to come up with so far is render a frame with WFB, rerender it from the video post screen, and then merge them in photoshop later on.

 

is there any other less time consuming way to do this (preferably without the photoshop)

 

thank you for any sort of input.

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  • 2 weeks later...

think its a pretty well known bug that you cant use the max effects in the VFB. Everyone has tried, and failed :p

 

But seriously, any effect that max can do, Vray can do better. It may require a workaround but seriously the max effects are worth the trouble.

 

What are you trying to achieve? Perhaps myself or someone else can suggest an alternative.

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nothing at the moment, but I'm trying to implement as much as max as possible in my routine to speed things up a bit;

 

I thought how "glow" effect in video post would be a cool effect for night renderings of the streets in the distance. it would beat creating vraylight mat, or omnis, in render time and quality wise...

unfortunately it's not available in vray.

 

any suggestions how to achieve that effect?

 

 

 

 

P.S. one of my main goals is to do as little post production as possible, since after days of nonstop modeling, I cant stand working in photoshop :mad:

 

 

 

a while back I did this (attachment) and it took me a while to create the lighting using vraylightmat and get the desired effect. ( I had to use invisible light planes to get that washed out effect). with video post it would have been a fast rendering, and not as labor intensive as this was.

Edited by LuckyST
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Yes I see how the glow effect would be useful as there is a lot needed. If you don't like post processing then I'm afraid I won't be much help. It might be worth taking a look on the chaosgroup forums to see if anyone has come up with a solution.

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You can set a unique material ID for your light material and then setup a render pass in the render elements dialogue for VRay material ID. Make sure you're rendering an image sequence (as opposed to an AVI or MOV file). You can then use the the material ID image sequence to isolate the light element in AfterFX (or whatever post production software you're using) in order to apply a glow effect on it. You'll find this method to be much more controlable and easy to tweak if you do it in post. :-)

 

E

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