Stan Zaslavsky Posted October 6, 2009 Share Posted October 6, 2009 hi, haven't posted for a little while - here is a scene i'm working on and need some help max2010, mr, ps Link to comment Share on other sites More sharing options...
SandmanNinja Posted October 7, 2009 Share Posted October 7, 2009 Hey Stan, 01) the guy is doing "The Robot" - waaay out of fashion 02) girl is cute 03) I'm not seeing many shadows - the area to the left looks "lost" or flat. 04) I like seeing inside a bit - good job 05) seeing tree reflections in the window to the right - good stuff Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 7, 2009 Share Posted October 7, 2009 For the people to work they need to be staged better. They aren't interacting with each other, what is he reaching out for and why is she looking over his shoulder? The floor refections are too strong and sharp. jhv Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 7, 2009 Author Share Posted October 7, 2009 thanks guys for the comments - your input is much appreciated. Joel - good pickup on the shadows on the left - i'll work on that one. Justin - i thought about putting the guy closer to the centre of the view so he would be looking at her and she would be talking to him ... but then we would all be seeing his backside in the centre of the image. so i either have to find better positioned people - or dump the guy. and will blur the reflections - the timber is polished but maybe not that high gloss thanks again. Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 7, 2009 Share Posted October 7, 2009 Definiterly dump the guy, her looks like a door to door sales man selling religious gumf jhv Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 7, 2009 Author Share Posted October 7, 2009 maybe i should put a couple of black books in his hands? good idea - thanks justin - that will create some staging Link to comment Share on other sites More sharing options...
WAcky Posted October 7, 2009 Share Posted October 7, 2009 They aren't interacting with each other Whaaaaa? He's doing what I do everyweekend. Picking up with the robot. Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 7, 2009 Share Posted October 7, 2009 personally, i think he's mid-dive about to catch her, coz she's blatantly just lost her balance and is about to fall through the open door Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 7, 2009 Author Share Posted October 7, 2009 i really should put some books in his hands maybe then he can apply for the beauty and the geek real tv series Link to comment Share on other sites More sharing options...
SandmanNinja Posted October 8, 2009 Share Posted October 8, 2009 Man, I hope she doesn't get a chest cold - could be fatal for her! Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 11, 2009 Author Share Posted October 11, 2009 finally got to do some more work on this one. the client decided to make some internal modelling changes on top of the rendering updates - so here it goes: ps the guy is gone ;( Link to comment Share on other sites More sharing options...
WAcky Posted October 11, 2009 Share Posted October 11, 2009 Sacrificed for the greater good. Oh well. Looking much better btw. All the colours make the interior very inviting. Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 11, 2009 Author Share Posted October 11, 2009 thanks James - appreciate your feedback. any pointers to improve the overall look? Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 11, 2009 Share Posted October 11, 2009 much better, couple of things I's do Brighten the inside to draw the eye in Fix the wood mapping to wrap around the frame Possibly crop the left, its dominating the view jhv Link to comment Share on other sites More sharing options...
Tommy L Posted October 12, 2009 Share Posted October 12, 2009 lose the girl. She's not doing you any favours. Link to comment Share on other sites More sharing options...
SandmanNinja Posted October 12, 2009 Share Posted October 12, 2009 Wow - that left side looks much better. NICE interior entrance. Very modern. On the plus side for the girl - besides her ..er.. large assets, she helps with scale a bit. It's probably the best 2D person I've ever seen in a 3D scene. But like a story, if she doesn't drive the plot (or scene) forward, then drop her. Link to comment Share on other sites More sharing options...
Nic H Posted October 12, 2009 Share Posted October 12, 2009 remove the girl, totally ruining the image. put someone further inside with their backs facing us walking away (making sure they are matched to the light) fix that timber mapping as well! bit of post brightening and its going to look good. Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 12, 2009 Author Share Posted October 12, 2009 thanks for all the comments - and as most have guessed - the girl is now gone too (the client's requests even though he liked her assets ) i'm still working on the mapping on the wood in the doorway, the interior is now lighter. also the next challenge is to get the wood palings at the front to look a bit older. i removed reflection/glossiness/it has a bump with noise etc, i've added colour correction to remove saturation - anything else i can do to it aside from changing the texture? Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 13, 2009 Share Posted October 13, 2009 The repeat texturing on the entry planks needs fixing I am fighting with the composion. The landscape format isn't working. Try a portait, move camera to the left (slightly) and the target to the right. I want to see the end of the passage more. The bits to the side are cluttering and pulling the eye away from the entry rather than directing it in. I really like the interior lighting now jhv Link to comment Share on other sites More sharing options...
kdallons Posted October 16, 2009 Share Posted October 16, 2009 I hate the people...they are never lit or staged right in these types of images but maybe your client really wants them? They take away form the model in this image way too much...I'd say they are about 30% of the picture...and too bright so my eyes go straight to them instead of all the work you've done. Edit: Oh yay I didn't notice the second page...so glad they are gone!!! in the upper left hand corner...is that sky? or concrete. It's very flat and hard to understand there. Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 16, 2009 Author Share Posted October 16, 2009 Hi kathleen and justin, thanks for looking and your comments - yea the people are outta there i'm considering putting a couple walking inside the corridor though - i think it would add to understanding the scale of the environment on the upper left corner is concrete of the building wall - hopefully that will be gone once i re-orient the image and justin - thank you for your idea - i think putting the image in portrait orientation will make much more sense - and will allow me to crop out the side stuff that isn't very relevant. will post an update a bit later on Link to comment Share on other sites More sharing options...
kdallons Posted October 16, 2009 Share Posted October 16, 2009 I almost didn't see the door...maybe you should model the frame of the door more like a really door frame...with a "stopper" for the door and an inlet where the lock goes etc. Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 17, 2009 Author Share Posted October 17, 2009 hi all here is an update with some people inside and a portrait orientation any thoughts? Link to comment Share on other sites More sharing options...
SandmanNinja Posted October 17, 2009 Share Posted October 17, 2009 The interior just jumps out at ya and looks sensational. Are the people hugging? Loving the reflections in the glass. My eye is following the inside of the inner door frame. Start at the bottom and it seems fine. At about half-way up, the reflection is playing tricks on my eyes. (might be my eyes tho) Door mat is a nice touch - is the text extruded splines? Not much in the way of contact shadows on/under the mat, but that could be because of the angle of the sun. Link to comment Share on other sites More sharing options...
Stan Zaslavsky Posted October 17, 2009 Author Share Posted October 17, 2009 hey joel, thanks for the warm comments - the people are hugging i'm waiting on client feedback and hopefully they have a sense of humour there are two windows on the corners of the wall which throw reflections/shadows all over the place and the door material is high gloss - so i imagine there is all sorts of stuff going on in there. door mat - text is max text/edit poly and extrude face - this way i can edit the text and it will change automatically. and since it is sitting out in the front - it didn't get any shadows. anyway let's see what the client says - we might be changing again thanks again for the comments Link to comment Share on other sites More sharing options...
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