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The Professional Practice of Architectural Visualization


TheAllusionisst
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I thought while reading the long thread about archvis possibly being dead, that though this is rediculous, many think it will never be what it was before the recession. I disagree to a large extent, but thought that perhaps the professon as a whole should think about where it is going and where it would like to go.

 

To that end I thought it might be interesting to start a thread on the discussion and perhaps start to losely put together procedures/guidelines/professional precedence for the practice of "architectural visualization" or perhaps just visualization in general.

 

To start it off, I would propose:

 

"The artist/studio/firm maintains ownership of materials commisioned to produce imagery/animation and compensation is soley for the purpose of using said materials for the use of demonstrating a design/product/script. Ownership of the imagery/animation and digital files created to produce imagery/animation remain the Artist/studio/firm's."

 

I would adjust verbiage and think of other items, but for the sake of discussion, I think setting industry guidelines such as this could prove useful to protect us and lead the profession in a direction we feel is beneficial for us.

 

Maybe nobody is interested in this concept and I know the ASAI is probably an organization that might take up the chore in detail if it was to happen, but I thought I would see if there was any interest in discussing it.

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Professional Practice of Illustration/visualization

 

Artist/Freelancer:

History of the Profession

Salaries

Ethics & Professional Conduct

Jobs

Continuing Education

 

 

Firm/Studio:

Business Practice & Management Stratagies

Project Management - Scheduling, etc.

Financial and Legal Guides - Estimating, Contracts and Negotiation

Marketing & Public Relations

Portfolios & Presentations

Competitions & Prizes

 

 

Standards and Resources:

Cost Data - Base figures and time lines.

Drawing Standards - Construction and manufacturing documentation

Resources - Models and Textures

References - Books and Websites

Building/Manufacturing Materials - Construction techniques - Products

Definitions

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