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Night rendering..


shikodesign2000
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Hi,

 

I have to make a night render shot for a shopping mall, I face the problem of the high number of vray lights I have to put...... anyhow, the render is very slow at the end cause of these light objects....can anyone tells me a solution for that..

In other words: what the best way to make a good night render scene for a large building without using too much lights??

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havent tried it, but it might work.

 

 

instead of using many omnies, try it like this.

 

 

create one light source (instead of all of the interior lights)

turn off the "cast shadows" (that way all of the objects in the scene would be equally illuminated).

 

exclude from illuminating all of the objects in the exterior. (that way only the interior objects would be illuminated by this light source).

 

 

after that; add a couple of omnies in some of the interiors to make the thing less monotonous.

use vray dirt (AO) to simulate the light falloff in the interior.

 

 

 

I've used a similar method for lighting up my interiors and results were impressive with impressive render times.

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  • 1 year later...

Don't use VrayLight. Use Planes with vraylight Material as a light emiters. You can even hide those planes for rendering in Object Properies if you don't want to show emiter object. It's render really fast.

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