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render black splotches,noise


v-tool
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first off, make sure the walls hit the ceiling - it isn't in all places according to that pic, meaning the blackness is more a shadow than a blotch.

 

in vrayforc4d to eliminate blotchiness like this, i'd use a min/max of -3-1, hemisubs of 70+ and int samps of 35+. how these values equate to max i dont know for sure.

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